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RuneScape: Dragonwilds’ Out Now on PC & Consoles

Free Armour TrimsNewsNintendoPCPlayStationXboxGenghis Husameddin26 seconds agoBecome a MemberJoin Now! This week, publisher Jagex launched their latest cooperative survival title ‘RuneScape: Dragonwilds’ onto PC via…

Survival Tale4 min read
RuneScape: Dragonwilds’ Out Now on PC & Consoles

Free Armour Trims

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    Genghis Husameddin

    26 seconds ago

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    This week, publisher Jagex launched their latest cooperative survival title ‘RuneScape: Dragonwilds’ onto PC via Steam/Xbox PC, Xbox Series, PlayStation 5, and Nintendo Switch 2 consoles—leaving Steam’s Early Access programme and sporting full crossplay.

    This release of RuneScape: Dragonwilds marks the first time a RuneScape title has launched on any console platform in its 25-year history and the game has sold more than 1.5M copies during its 18-month period in Steam Early Access—all the while introducing players to Gielinor’s previously mysterious, unexplored continent of Ashenfall.

    RuneScape: Dragonwilds provides a completely separate experience from the celebrated RuneScape MMORPG, challenging players – solo or in a team of up to three other players – to adventure across Ashenfall’s various biomes and regions.

    Additionally, the company has already confirmed that the first post-launch major update for the game, titled “Luminance” will be released in December this year, with the 2027 roadmap to be revealed during October’s fan celebration, RuneFest.

    As they encounter more of the anima-rich landscape, a wild and transformative magic found across Ashenfall, players will be able to wield powerful spells in combat and use magic to gather resources, craft gear and shelters, and aid their journey.

    Key Features:

    • RuneScape at its core!: Embark on quests, level skills while exploring a beautiful, hand-crafted world. This all-new adventure blends high-fantasy and iconic RuneScape lore on an undiscovered continent. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand-new music.
    • Grind Skills, Slay Dragons: Locate them, throw down the gauntlet, and carve a path to the Dragon Queen herself. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. 
    • Survival Through Sorcery: Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into… peaches? The Anima-rich landscape of Ashenfall offers a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!
    • Community Driven, Player Centric: Like all RuneScape games, community is at the heart of RuneScape: Dragonwilds. Whether players are adventuring with friends or going it alone, every opinion matters, and it’s up to the community to help shape the future of our game.

    The game has regularly been expanded through new content launches throughout its time in Early Access, including the release of new regions, quests, gameplay mechanics, enemies, items, and more, through its Fellhollow, Dowdun Reach, and Umbral Sands updates. The console editions of RuneScape: Dragonwilds feature every update previously made available during Early Access and will feature cross-play on all platforms. Today’s launch also sees a fourth major update – Scorned Wilderness – to all platforms, bringing the game’s opening core narrative, the Kuldra Saga, to an epic conclusion.

    Jesse America, Executive Producer, RuneScape: Dragonwilds, said: “After nearly a year and a half since we first gave players early access, we’re really excited to finally launch RuneScape: Dragonwilds across PC and console platforms. It’s the culmination of months of working towards bringing the game to millions of new players, and we’re only really getting started. We can’t wait to see how Early Access players react to the Scorned Wilderness content and the conclusion of the game’s first saga, and how newcomers experience their first steps on their journey across our world.”


    Jon Bellamy, CEO, Jagex: The RuneScape Company, said: “Today is one of the biggest days in RuneScape’s history. For the first time ever, our world is playable on console, putting Dragonwilds in front of millions of new players who are discovering RuneScape for the very first time. It now stands as the third pillar of the RuneScape franchise, alongside our existing games, and shows just how far this world can grow. I’m thoroughly proud of what the team has achieved with this launch. But today is only the start of that journey, we’ve got big plans for what comes next!”

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